The Resource Centre contains practical material about good teaching and learning in the tertiary sector. The Resources can come from the Communities and Project Groups on the site. The Resources are high-quality, well-presented, evidence-based, and relevant to New Zealand.
Distance and Flexible Learning includes flexible learning and support, blended learning, and technology-assisted learning such as e-learning and m-learning.
A Learning Design Research Reference: Many of the critical success factors for Pacific learners are the same as those for other learners -- students benefit greatly from working with knowledge, metaphors, and materials that are relevant to their own life experience.
The emergence of the networked information economy is unleashing two powerful forces: Ubiquitous consumer access to information and industrial-scale computing. This volume examines the impact of IT on higher education and on the IT organization in higher education.
This Ministry of Education report describes a project undertaken to explore what digital information literacy is and how individuals can obtain it. Digital information literacy takes dedicated time, intensive support and the opportunity to experiment with a range of information and communication technologies.
This project included the development of a business game which was tested by students and teachers on two campuses. It contributed to improving the practicality and accessibility of mobile learning tools which can be used to improve engagement and achievement of undergraduate students in business and related disciplines.
Full report from a project, led by David Parsons, to improve the practicality and accessibility of mobile learning tools, A business game was developed to help improve engagement and achievement of undergraduate students in business and related disciplines.