Digital literacy in art: cultural, practical and technical experiences
This publication describes the development of digital literacy within an art school context. The publication identifies core principals and highlights the ethical, cultural, practical and technical implications of teaching and learning in a digital age.
Rachel Gillies and Su Ballard, Otago Polytechnic
Digital Literacy is situated with the Dunedin School of Art at Otago Polytechnic. It is about contextual history, theory and contemporary art practice, in relation to the digital skills that are required by the student 'now'. This means it must be responsive, changing every year. This publication collates the research and experiences of delivering digital literacy in an art school context over the last three years to provide learner enhancement and continuous learning for staff. The tools used to navigate this publication are the very tools the project addresses. Digital engagements via the internet; clicking, selecting, and following paths, are all first steps towards understanding networked technologies. Information is gathered under different headings to contextualise it, and contains links for the user to search further into the wider context of digital literacy.
This work is published under the Creative Commons 3.0 New Zealand Attribution Non-commercial Share Alike Licence (BY-NC-SA). Under this licence you are free to copy, distribute, display and perform the work as well as to remix, tweak, and build upon this work noncommercially, as long as you credit the author/s and license your new creations under the identical terms.