The Resource Centre contains practical material about good teaching and learning in the tertiary sector. The Resources can come from the Communities and Project Groups on the site. The Resources are high-quality, well-presented, evidence-based, and relevant to New Zealand.
Distance and Flexible Learning includes flexible learning and support, blended learning, and technology-assisted learning such as e-learning and m-learning.
This project included the development of a business game which was tested by students and teachers on two campuses. It contributed to improving the practicality and accessibility of mobile learning tools which can be used to improve engagement and achievement of undergraduate students in business and related disciplines.
Full report from a project, led by David Parsons, to improve the practicality and accessibility of mobile learning tools, A business game was developed to help improve engagement and achievement of undergraduate students in business and related disciplines.
Any contemporary look at e-learning must consider those applications that have the potential to transform teaching and learning beyond the class-centric confines of the Virtual Learning Environment (VLE). This e-primer contextualises e-learning tools that are not usually a part of a VLE suite, and considers their application to formal education.
These guidelines are designed to help institutions improve their e-learning practice. They have been designed for teachers, support staff and managers, and provide up-to-date, practical information and direction on e-learning.